Jon Ingold on translating archeology into video games
Every week at the Browser we conduct edifying interviews with interesting figures. Today we speak to Jon Ingold, game designer and founder of Inkle Studios — developers of interactive fiction games that have won BAFTA and Independent Games Awards accolades. Here Ingold discusses translating the practice of archeology into a video game, designing branching narratives, and classic text adventure games.
For more interviews, see the rest of our Browser Interviews.
Linda Yu: Could I ask you start by discussing Inkle and some of your projects?
Jon Ingold: Inkle is an independent developer of narrative games; founded by myself and my friend Joseph Humfrey pretty much exactly 10 years ago (Nov 2011). Our original idea was to take what we'd learn in the games industry and apply it to mobile devices and book publishing, to try and make interactive stories for the mainstream, book-reading market — games in disguise.
After awhile,